Wednesday, January 23, 2008

Wii Remote as 3D Peripheral



Using the infrared camera in the Wii remote and a head mounted sensor bar (two IR LEDs), you can accurately track the location of your head and render view dependent images on the screen. This effectively transforms your display into a portal to a virtual environment. The display properly reacts to head and body movement as if it were a real window creating a realistic illusion of depth and space. By Johnny Chung Lee, Carnegie Mellon University. For more information and software visit http://johnnylee.net

This was posted over at penny arcade today, and I think it's really interesting. Nintendo itself has demonstrated an astounding variety of ways to use the wii remote like in the game Wii Sports, Wii Play and Wario Ware. It even changed the landscape of 2D gaming as demonstrated in Super Paper Mario.
The catch is, Nintendo meant for the Wii for gameplay only. And that is correct for the Wii Remote. (it's not Wiimote, you morons) But, wouldn't it be great, if you can use it on a PC? Especially after seeing that video, don't you wish you have that capability on a 3D program? You'd only need to move your head a little to see the 3D-ishness of your objects. Or perhaps, use a Wii remote to edit your mesh?

What Johnny Lee has demonstrated is only a proof of concept. It has not been implemented to a practical everyday use. I hope someday someone with a good programming skill can connect the Wii remote to Maya or Blender.


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